Work with structured deadlines while developing portfolio-ready pieces and mastering current-generation technical skills.
Tier 1 includes extensive content with monthly tutorials covering a wide range of subjects, including AoE spells, various projectile types, smoke effects, muzzle flashes, and loot drops.
Tier 2 features tutorials on realistic VFX like smoke and fire, plus advanced topics such as simulations and optimization.All tiers include access to our Discord community for support and feedback.You'll also get to vote for upcoming tutorials.Here is a video link for more information about Tier 1
Yes, absolutely! Our tutorials cover character interactions like projectiles and ground-crack VFX, including blueprint implementation and adding VFX to animation montage sockets. We teach everything from scratch—setting up complete systems while creating textures in Substance Designer and 3D meshes in Houdini. The content is structured to be easy to follow and replicate, helping you learn real game development techniques.
Tiers offer self-paced learning across multiple subjects, while mentorship is an 8-12 week guided course focusing on a specific complex system that's too detailed for our regular tiers. Mentorship students also receive lifetime access to the mentored course content.What's the difference between Tier 1 and Tier 2?
Tier 1 is aimed at beginners who want to learn VFX techniques. It offers easy-to-follow content that introduces you to various VFX subjects, helping you quickly understand how different effects are constructed.Tier 2 is designed for students with more VFX experience who want to take their skills to the next level. It covers complex topics like realistic VFX, simulations, optimization, and more.
You'll need Unreal Engine installed. I provide downloadable texture and 3D mesh files for each lesson. If you want to create textures and meshes from scratch along with me, you'll need Substance Designer and Houdini (indie). Alternatively, you can use Houdini Apprentice (free) to follow the Houdini tutorials and use my provided files to complete the lessons without purchasing a Houdini license. For Tier 2 content, I also use EmberGen.
Yes, you can follow the tutorials, but I personally recommend starting with Epic's free Unreal Engine introductory course. Once you're comfortable navigating Unreal Engine, you'll be better prepared to dive into 1MAFX content.
Yes, our Discord server is members-only, which keeps it focused and prevents random people from responding to your questions. This makes getting personalized feedback from me or other community members easier. Many members have undergone the same training you did, so they're familiar with common issues and can easily help solve them.
I occasionally hop on a call with members who are struggling with specific issues, but usually the training content is clear enough that this isn't necessary. For general feedback, I respond through our dedicated Discord channel. One-on-one sessions are only available as part of the mentorship program.
You'll learn common VFX techniques and how to apply them to various effects. The content covers many subjects, including elemental projectiles, AOE spells, fire, smoke, and more. With the diverse range of tutorials, you'll gain confidence to tackle VFX systems on your own once you've learned the techniques. You'll also learn how to integrate effects with environments and animated characters. Tier 1 includes introductory courses for Substance Designer and Unreal Engine, while Tier 2 offers advanced tutorials for realistic VFX and additional courses.
If you have Unreal Engine experience, you can jump right in and start with any available tutorial. If you're just starting out, I recommend beginning with the intro courses available for Tier 1 members.