Water Projectile VFX Breakdown



🌊 Water projectile! 💦 As requested by subscribers, this effect is all about water. Check out the breakdown and free tutorials in this post.

For full implementation in Unreal Engine and Unity, subscribe to tier 1 for instant access on www.1mafx.com



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Fire Projectile VFX Breakdown


In this post, I'm going to give you the inside scoop on how I made the Fire Projectile VFX for my Patreon supporters and subscribers over at 1MAFX.COM. I'm also going to share links to some cool Houdini and Substance Designer tutorials. 



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Melee Attack VFX Breakdown

I've created exciting VFX for the Melee attack series using Houdini and Substance Designer. 

This is a 2-part series that explores blueprints in Unreal Engine, animation montage, and VFX in Niagara.


In addition, we tackle the challenges of problem-solving and ensuring the accurate timing and placement of VFX.



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Spherical Shield VFX Breakdown

Check out this breakdown on creating a spherical shield!
I've got some cool breakdown videos and screenshots for you.


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Ground Crack VFX Breakdown

In this 3-part series, we explore Houdini, Substance Designer, and game engine integration to create a visually stunning effect. The focal point of the effect is the ground elements, which are animated using Houdini's RBD sim and exported to the game engine with SideFX Labs tools.

We also need additional sprite elements to enhance the visual effects on top of the ground break.


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